﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Pacoca
{
    class Textura
    {
        public static Texture2D texPlano2, texPlano3, texPlano4, texSol, texLua;
        public static Texture2D texPlayer, texPlayerAgachado;
        public static SpriteFont spriteFonte;

        public Textura(ContentManager Content)
        {
            texPlano2 = Content.Load<Texture2D>("Background/Plano2");
            texPlano3 = Content.Load<Texture2D>("Background/Plano3");
            texPlano4 = Content.Load<Texture2D>("Background/Plano4");
            texPlayer = Content.Load<Texture2D>("Player/Player");
            texPlayerAgachado = Content.Load<Texture2D>("Player/PlayerAgachado");
            spriteFonte = Content.Load<SpriteFont>("SpriteFont1");
            texSol = Content.Load<Texture2D>("Background/Sol");
            texLua = Content.Load<Texture2D>("Background/Lua");
        }
    }
}
